ADVENTURE HINTS AND TIPS
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  DANGERMOUSE IN THE BLACK FOREST  
To clear the snow:  ––––  Use the Shovel.
The Werewolf:  ––––  Give Ale.
The moat:  ––––  Fill Bucket.
The cat:  ––––  Give Herring.
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DEMON FROM THE DARKSIDE
Use of gloves:  ––––  Wear to carry ice stone.
Herne:  ––––  Give horn.
Horseshoe:  ––––  Leave it.
To revive Sid:  ––––  Cast life spell.
Teleport spell:  ––––  Cast after dragon is defeated.
Where to find Sid:  ––––  Examine puddle.
To deal with dragon:  ––––  Kill with sword.
Knife:  ––––  Leave it.
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DODGY GEEZERS
To get pick axe:  ––––  Wait till tea break.
In warehouse:  ––––  Lift tarpaulin and open crates.
Password at club:  ––––  Swordfish (examine matches).
In club:  ––––  Buy five rounds.
In library:  ––––  Ask about sewers.
Choose your gang:  ––––  Tricks / Soaps / Mr Video.
The grating:  ––––  Push till it opens.
To get diary:  ––––  Push till it opens.
After reading diary:  ––––  Replace it.
When Soapy asks if you want to load the crates:  ––––  Say no and collect nails instead.
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