ADVENTURE HINTS AND TIPS
zxline

J
zxline

JACK THE RIPPER
What to do with the pen: - Put pen in slot.
What to do with bead: - Put it in bottle.
How to avoid recognition: - Shave.
What to do with bottle: - Put in pillow and throw out of window.
What to do with dolls: - Behead french doll and look inside.
zxline
JADE STONE, THE
What to do with lumberjack: - Bandage hand with cotton.
What to do with petticoat: - Rip it.
The hermit: - Give him brooch.
To enter castle: - Blow horn.
What to do in bear's cave: - Light incense.
To dispose of vulture: - Drop meat.
zxline
JEWELS OF BABYLON
To deal with the native: - Give him the watch.
To deal with the Lion: - Give it the fish.
To deal with the octopus: - Kill it with the spear.
To move the boulder: - Use the crowbar.
To open the rock door: - Use the rod.
To deal with crab: - Shout in canyon.
zxline
JINXTER
What to do with the bull: - Wave tablecloth then throw tablecloth.
The magpie: - Listen to it.
To open sliding doors by boat house: - Oil the runners.
To fix hole in canoe: - Put bung in sock then put in hole.
At the mound of dirt: - Climb it then open can of worms.
The plastic dragon: - Play with it but no other use.
zxline

Pick A Letter Select A Select B Select C Select D Select E Select F Select G Select H Select I Select J Select K Select L Select M Select N Select O Select P Select Q Select R Select S Select T Select U Select V Select W Select X Select Y Select Z Select Num Go To Homepage Go To eZine X Go To Links Page