E ven with the memory limitations of a 16K Spectrum, Di-lithium Lift is a slim offering. The aliens are guarding a vault of Di-lithium crystals, and in this distant relative of Pac-man you have to zig-zag about the screen, picking up crystals while avoiding the lasers of two droids.
The action may be fast but the display employs user-defined graphics rather than true high-resolution programming. The use of sound is rudimentary as well, with standard bleeps and simple scales; even Spectrum owners should expect something more sophisticated than that.
It is possible that Hewson is aiming the game at what is considered to be a younger market. If so, that might excuse the simple concept but not the lack-lustre presentation.
Di-lithium Lift might have been acceptable two years ago and with some advanced graphics programming it might make the grade today. As it is, it is a disappointment.