Here is a list of the objects used in this game, where to find them, and how and where to use them:
OBJECT |
FOUND |
USED |
HOW |
|||
---|---|---|---|---|---|---|
Pea-Shooter | E6 | Everywhere | Shoot at Ghosts and at E4 | |||
Glue | C9 | A7 | Jump onto Teeth | |||
Fertilizer | G6 | G5 | Drop on Flowers | |||
Floppy Disk | F2 | A9 | Jump onto Computer | |||
Key | G3 | C1 and F2 | Go into Room and Exit opens | |||
Bomb | A1 | C8 | Drop in Room | |||
Clay | E1 | F1 | Drop in Room | |||
Battery | C7 | C4 | Walk up to Square | |||
Flower Poison | A5 | G5 | Drop on Flowers | |||
Weight | C8 | A6 | Jump onto Socks | |||
Soap | E2 | C9 | Walk against Washing Machines | |||
Credit Card | E4 | G2 | Jump at Cash Point | |||
Horn | A3 | F3+E1+C6 | Blow at Cats | |||
Potty | E1 | C6 | Drop in Room |
In the Bedroom (E6), jump onto the chest of drawers and onto the cot. Bounce to the other end of the cot and onto the shelf.
Go to the Police Station (C7) and take the Battery. Go to the Just Micro Shop (C4) and stand next to the mirror-like object. When the shopkeeper goes into the left hand corner, walk past the mirror and the computers will blow up. Now do a runner or the shopkeeper slaps your botty, increasing rash factor.
Go to I Bloom Plant Shop (A5), climb on the right hand shelf and take the Weedkiller. Trot down to the Garden (G5) and drop the Weedkiller on the flowers and watch them die. You can shoot the flowers first to gain more Naughty Points if you're feeling particularly evil. Once the flowers are poisoned it's time you weren't there or it'll be Smacky Time.
At the Launderette (C9), get the Pot of Glue from the top of the machine and waddle down to the False Teeth Factory (A7). Wait until the keeper is at the far end and then jump onto the conveyer belt nearest the door, then leggit.
Go back to the Police Station (C7) and into the Cell (C8). Get the weight and take it to the Hummo Sock Factory (A6). Jump on the end of the conveyor belt and run for it.
Go to the right of the Bank screen (G3) and you should find a Key. Take this to the Bank (F2). Drop everything but the Key. When the Safe guard moves away, drop the key. Now your pockets are empty. Enter the safe and you should find yourself in a Manic Miner-style room (E2). Jump to the top and get the Soap Powder. Press enter and go through the door. You should end up on top of the wardrobe. Pick-up the Credit Card.
Get the key from the Bank (F2) where you left it. Go to the Museum (C1/2) and go through this hole again, drop the Key, but keep the Pea-Shooter, or you're dead. Watch out for the Fireplace. On a shelf in the next room is a Horn, drop the Horn by the door and go right. Ghosts start to home in on you at this point. After three rooms you see a Bomb on the fireplace. Pick it up and go through the door by the Horn. Go to the Police Station (C8) and into the Cells. Drop the Bomb and all the prisoners escape. At this point the irate policemen chase you and try and tan your hide. Yes, you guessed it, run away!
Yes, you'll believe a cat can fly. Go to the room with the Horn in it and drop the Pea-Shooter next to the door for a quick getaway. Sneak up behind the slumbering puss and press FIRE. The befuddled pussy cat will now sink it's claws very firmly into the ceiling and will not come down until it's been pacified by it's owner and given some Good Cat Munchies. Beeping your Horn under the cat annoy's people lots, and you gain more Naughty Points.
Go to the Bank (F2) and drop the Key. When the guard moves, run forwards and pick up the Floppy Disk. Now go to Technology (A9) and jump at the table with one computer on it and then leg it, quickly.
Get the Soap from E2 and go to the Launderette (C9). Jump onto the socks and the machines start to bubble furiously, a bit like the grown-ups.
Get the Credit Card and go to the Bank (G2). Jump at the Cash Dispenser on the wall and watch it explode.
After killing the man's flowers you feel a might a little remorseful. Trot down to the Graveyard (G6) and shoot the ghostie. Pick up the Fertilizer and drop it on the nice man's rotting flowers (G5). Now the nice man is very happy .... or is he?
If you go into the Playschool (E1) and through the door you find the kiddie's clay table. Take this to a room full of screaming youngsters (F1). Now the children have a real monster to play with, tee, hee.
Take the Potty from the Playschool (E1). Beware because it's not empty, Ho, Ho. Trot down to the China Shop (C6) and smash it and any other objects you are carrying.