Daley Thompson's Decathlon |
Ocean Software Ltd |
82% (Issue 10, p93) |
Very good, addictivity will depend on individual taste for this type of game. |
Daley Thompson's Decathlon |
Ocean Software Ltd |
74% (Issue 67, p43) |
Still retains the platability factor which made it such a hit! |
Daley Thompson's Olympic Challenge |
Ocean Software Ltd |
91% (A CRASH SMASH, Issue 58, p18) |
As long as your arm doesn't fall off, this should keep you waggling long after the Olympics have finished. |
Daley Thompson's Olympic Challenge |
Ocean Software Ltd |
74% (Issue 82, p45) |
It's a real simulation because all that continuous waggling from left to right is as exhausting as the real thing! |
Daley Thompson's Supertest |
Ocean Software Ltd |
76% (Issue 22, p21) |
Very disappointing; nothing special. |
Daley Thompson's Super Test |
Ocean Software Ltd |
83% (Issue 80, p47) |
Graphically, it's good, with plenty of neat animations and lots of colour. |
Dam and Blast |
I.E.C. Software |
(Issue 27, p54) |
Very attractive and easy to use. |
Dam Busters, The |
US Gold Ltd |
75% (Issue 21, p14) |
A playable flight simulation and game. |
Damned Forest, The |
Cult Games |
41% (Issue 55, p59) |
Role-players and adventurers alike are well-advised to steer clear of the exhausting experience. |
Dan Dare: Pilot of the Future |
Virgin Games Ltd |
92% (A CRASH SMASH, Issue 32, p16) |
A game which lives up to the image of the cartoon character. |
Dan Dare: Pilot of the Future |
Virgin Games Ltd |
92% (A CRASH SMASH, Issue 56, p86) |
If you missed it first time, go out and buy it - NOW. |
Dan Dare 2: Mekon's Revenge |
Virgin Games Ltd |
74% (Issue 49, p86) |
Mixed opinions, but generally considered to be a decent successor, if not exactly up to the standard of Dan Dare. |
Dan Dare 3: The Escape |
Virgin Games Ltd |
92% (A CRASH SMASH, Issue 73, p39) |
Even without the faithful Digby, Dan Dare is as big a hit as ever. |
Dandy, The |
Electric Dreams Software |
84% (Issue 35, p145) |
Not a bad Gauntlet variant. |
Danger Mouse in Double Trouble |
Creative Sparks |
75% (Issue 10, p141) |
Good to very good for DM fans, perhaps less interesting to general arcade fans. |
Danger Mouse in Making Whoopee |
Creative Sparks |
56% (Issue 32, p14) |
A reasonable game, given the price. |
Dargon's Crypt |
Venom Games |
69% (Issue 45, p93) |
Good value. |
Dark Empire, The |
MC Lothlorien Ltd |
60% (Issue 43, p50)
|
Initially exciting, but fundamentally flawed. |
Darkest Road |
Zenobi Software |
68% (Issue 92, p52) |
A fairly solid game which never really gets out of second gear. |
Dark Fusion |
Gremlin Graphics Software Ltd |
80% (Issue 62, p62) |
A hard, but interesting blend of game-styles which should please games players who eat three Shredded Wheat. |
Darkman |
Ocean Software Ltd |
82% (Issue 92, p14) |
A really splendid game, big too, with an intense challenge. |
Dark Sceptre |
Firebird Software Ltd |
88% (Issue 47, p11) |
Very playable and an outstanding programming achievement. |
Dark Side |
Incentive Software Ltd |
95% (A CRASH SMASH, Issue 54, p76) |
A game of Driller's high calibre which creates its own complex environment and distinctive atmosphere - a game of the future. |
Dark Star |
Design Design Software |
89% (A CRASH SMASH, Issue 11, p97) |
Excellent shoot em up, certainly the fastest. |
Dartz |
Automata UK Ltd |
53% (Issue 7, p51) |
A worthy piece of nonsense that isn't quite a game and will no doubt meet with mixed reactions. |
Dawnssley |
Top Ten Software |
19% (Issue 44, p28) |
An inferior Gauntlet variant without lasting appeal, which came in for strong criticism from everyone. |
Day at the Seaside, A |
Softlee Systems |
(Issue 18, p110) |
An excellent program which young children will love. The adult (teacher or parent) can decide on the best way to use the flashcards to meet the needs of the child. |
Day in the Life, A |
Micromega |
59% (Issue 15, p46) |
Slightly mixed feelings, but generally felt to be above average. |
Days of Thunder |
Mindscape International Inc |
43% (Issue 84, p78) |
Tom Cruise fans will be disappointed, as will gamesplayers in general. |
D-Day |
Games Workshop |
83% (Issue 11, p21) |
An excellent and detailed wargame, with graphics to match - at last! |
Deactivators |
Reaktor |
85% (Issue 34, p138) |
An impressive blend of strategy and arcade. |
Dead at the Controls |
Artic Computing Ltd |
60% (Issue 15, p100) |
Lacking in atmosphere. |
Dead Ringer |
Reaktor |
42% (Issue 43, p91) |
Just another scrolling shoot-'em-up. |
Deathchase, 3D |
Micromega |
92% (Issue 1, p8) |
Excellent. |
Death Chess 5000 |
Artic Computing Ltd |
69% (Issue 7, p38) |
For both serious and non-serious chess players, very good value and generally recommended. |
Death Cruiser |
Noble House Software |
62% (Issue 3, p124) |
A game which proves that it doesn't have to look fast to be fast, and despite appearances is very hard to play. Good with a joystick, average with keys. |
Death or Glory |
CRL Group PLC |
36% (Issue 47, p20) |
All that glitters has not gameplay. |
Deathscape |
Starlight Software |
57% (Issue 42, p34) |
A low-key shoot-'em-up which despite its polished look offers little action. |
Death Star |
Rabbit Software Ltd |
54% (Issue 6, p107) |
Below average. |
Death Star Interceptor |
System 3 Software Ltd |
92% (A CRASH SMASH, Issue 15, p116) |
An excellent, addictive and attractive shoot em up requiring speedy reflexes. Good value for money. |
Death Wake |
Quicksilva Ltd |
76% (Issue 25, p113) |
Excellent if you like Beach Head style games. |
Death Wish 3 |
Gremlin Graphics Software Ltd |
45% (Issue 45, p128) |
The attractive appearance doesn't compensate for unexciting gameplay. |
Decimals |
Keysoft |
(Issue 44, p93) |
The help window is a particularly useful feature of this valuable program. |
Decor Wreckers |
Scorpio Software |
53% (Issue 8, p11) |
Fair to average. |
Deeds of Glen Garry Hall, The |
Terminal Software |
60% (Issue 22, p125) |
Very average. |
Deek's Deeds |
Bass-On |
58% (Issue 92, p53) |
This adventure is more of a vehicle to hang the humour on rather than a game in its own right. |
Deep, The |
US Gold Ltd |
44% (Issue 62, p64) |
It plays better than it looks, but it's still overpriced. |
Deep Strike |
Durell Software Ltd |
79% (Issue 36, p183) |
Neither arcade nor simulator. |
Deep Waters Volume 1 |
Zenobi Software |
78% (Issue 93, p52) |
This compilation tape is not going to set your Speccy on fire, even though all the adventures are of decent quality. |
Deep Waters Volume 2 |
Zenobi Software |
86% (Issue 93, p53) |
Offering variety with consistently high quality, it's certainly worth buying. |
Defcom |
Quicksilva Ltd |
45% (Issue 37, p106) |
Good graphics, but it's a shame about the game. |
Defenda |
Interstella Software |
89% (Issue 4, p86) |
Very good. |
Defenders of the Earth |
Enigma Variations Ltd |
76% (Issue 78, p43) |
An blasting romp for fans of the TV series - with only short term playability. |
Deflektor |
Gremlin Graphics Software Ltd |
77% (Issue 47, p123) |
Everything that makes a great puzzle game. |
Defusion/Worms |
K-Tel Productions |
52% (Issue 5, p101) |
Both games together represent a reasonable value for money, but neither is original, or exceptionally implemented. |
Dekorating Blues |
Alpha-Omega Software |
38% (Issue 33, p127) |
Nice gloss, but becomes very monotonous after a while. |
Delta Charge! |
Thalamus Ltd |
73% (Issue 76, p41) |
A blast of good no-holds-barred mindless shoot-'em-up action. |
Delta Wing |
Creative Sparks |
90% (A CRASH SMASH, Issue 10, p18) |
Excellent. |
Demon's Revenge |
Firebird Software Ltd |
32% (Issue 51, p107) |
Poor enough to give budget games a bad name. |
Demon from the Darkside |
Compass Software |
84% (Issue 35, p71) |
A cut above the average Quill release. |
Demon from the Darkside 2: Golden Mask |
Compass Software |
74% (Issue 41, p62) |
Good, easygoing yarn. |
Demon from the Darkside 3: Devil's Hand |
Compass Software |
72% (Issue 59, p112) |
Colourful pictures enhance the enjoyment of this competent little adventure. |
Denis Through the Drinking Glass |
Applications Software Specialities |
83% (Issue 3, p21) |
An excellent adventure and very reasonably priced. |
Denizen |
Players Software |
59% (Issue 52, p83) |
Sadly, the game doesn't live up to the lively presentation. |
Dervish |
The Power House |
19% (Issue 52, p86) |
As a freebie it would be disappointing. |
Desert Burner |
Sparklers |
48% (Issue 20, p16) |
Pretty poor. |
Desert Hawk |
Players Software |
47% (Issue 31, p24)
|
The game is very tedious to play and also primitive, so I wouldn't really recommend it. |
Desert Rats |
CCS |
88% (A CRASH SMASH, Issue 26, p120) |
Massive in scope, but begs the question of the importance of originality and clarity of presentation. |
Desert Rats 128k |
CCS |
95% (A CRASH SMASH, Issue 29, p108) |
Whilst some of my original reservations still apply, this game has been so well executed and provides players with so much, it must be a smash! |
Designer's Pencil, The |
Activision Inc |
(Issue 15, p39) |
A curious piece of programming, which should keep anyone intrigued for at least a couple of hours... |
Desolator |
US Gold Ltd |
60% (Issue 54, p84) |
An attractive, but restrictive, maze game. |
Desperado |
Central Solutions |
60% (Issue 27, p74) |
Not bad. |
Deus Ex Machina |
Automata UK Ltd |
(Issue 10, p52) |
A game which can only be described as different! |
Devastating Blow |
Beyond Belief |
72% (Issue 96, p61) |
For all it's faults, Devastating Blow is a playable game that could easily go ten rounds with some of the full priced beat-'em-up games currently on the market. |
Deviants |
Players Software |
66% (Issue 48, p168) |
Limited gameplay, disappointing from the author of Joe Blade. |
Devil's Island |
Gilsoft International |
77% (Issue 5, p87) |
Very good, lengthy, well-plotted adventure at a good price. |
Devil Rides In, The |
Carnell Software |
53% (Issue 4, p126) |
A surprisingly uninteresting game despite the scenario. |
Devils Crown, The |
Mastertronic Ltd |
54% (Issue 27, p134) |
Not a bad game at the price, but nothing special. |
Diablo! |
Nebula Designs Software |
88% (Issue 61, p25) |
A spaceship adventure. With three large decks to explose this is a remarkable challenge. |
Diamond |
Destiny Software |
70% (Issue 56, p23) |
A sparkling and unusual variation on the traditional shoot-'em-up - despite Nick... |
Diamond Quest |
CCS |
40% (Issue 6, p75) |
The game makes a poor adventure as there is a conspicuous lack of problems to solve and the fight sequences allow no room for thoughtful interaction. |
Dick Tracy |
Titus |
37% (Issue 86, p53) |
A classic example of the 'big licence, no gameplay' syndrome. |
Di-Lithium Lift |
Hewson Consultants Ltd |
61% (Issue 4, p115): |
Fast and tough, perhaps too hard to be really addictive. |
Dimension Destructors |
Artic Computing Ltd |
68% (Issue 2, p74) |
Above average to good. |
Dinky Digger |
Postern Ltd |
33% (Issue 3, p54) |
Poor to fair, and poor value. |
Dirt Track Racer |
Zeppelin Games Ltd |
48% (Issue 90, p43) |
There's entertainment there, but it's not hooking enough to make it an addictive game. |
Disco Dan |
Gem Software |
85% (Issue 5, p98) |
Different, difficult, good addictivity and very good value. |
Discs of Death |
Artic Computing Ltd |
31% (Issue 23, p155) |
Tired old arcade clone that's far too late. |
Disease Dodgers |
Macmillan Software Ltd/
Sinclair Research Ltd |
(Issue 15, p111) |
Fair. |
Disposable Heroes |
The Power House |
22% (Issue 52, p86) |
A idea with good potential, ruined by shoddy programming. |
Dix Mille |
CCS |
65% (Issue 9, p100) |
Above average, mildly addictive in one, probably a very good party game, and good value for money. |
Dizzy's Excellent Adventure |
Code Masters Ltd |
93% (A CRASH SMASH, Issue 94, p58) |
One of the best cartoon adventure packs ever to be released on the Spectrum. |
Dizzy 1: The Ultimate Cartoon Adventure |
Code Masters Ltd |
78% (Issue 46, p134) |
An enjoyable and graphically competent arcade puzzle game. |
Dizzy 2: Treasure Island |
Code Masters Ltd |
87% (Issue 62, p69)
|
You will get hours of fun out of this game, a must for everyone's software collection. |
Dizzy 3: Fantasy World |
Code Masters Ltd |
94% (A CRASH SMASH, Issue 72, p57) |
If you don't get your copy today you'll never know the true meaning of playability and addictivness. |
Dizzy 4: Magicland |
Code Masters Ltd |
93% (A CRASH SMASH, Issue 83, p72) |
This, the fourth Dizzy game, has got to be one of the best so far. It's magic! |
Dizzy Collection, The |
Code Masters Ltd |
90% (A CRASH SMASH, Issue 89, p33) |
A must for everyone who hasn't seen all of the little egg's games. Full of yolky goodness! |
Dizzy Panic |
Code Masters Ltd |
80% (Issue 88, p43) |
Following in the footsteps of Kwik Snax and Fast Food; and it's great to see a really addictive puzzle game. |
D.N.A. Warrior |
Cascade Games Ltd |
53% (Issue 63, p16) |
There are far more enjoyable ways to explore someone's body! |
Doc the Destroyer |
Melbourne House |
41% (Issue 40, p25) |
A good concept, let down by poor implementation. |
Doctor Doom's Revenge |
Empire Software |
46% (Issue 75, p41) |
A flaccid failed attempt to bring two of Marvel's biggest stars to the Speccy. |
Doctor What! |
CRL Group PLC |
17% (Issue 35, p128) |
A nasty steaming dollop of What. |
Dodge City |
Phoenix Software Ltd |
57% (Issue 2, p103) |
Above average. |
Dodgy Geezers |
Melbourne House |
86% (Issue 38, p91) |
More interesting the more you play and get into the theme. |
Dogfight |
Slogger Software |
47% (Issue 9, p13) |
A somewhat old fashioned game with reasonable level variation, not thought to be very addictive and a little expensive for what it offers. |
Dogfight 2187 |
Starlight Software |
56% (Issue 41, p116) |
Neat two player game, not so hot for the pilot. |
Dogsbody |
Bug-Byte Software Ltd |
65% (Issue 23, p22) |
A pleasant game, slightly flawed by a few blunders. |
Dominator |
System 3 Software Ltd |
59% (Issue 67, p40) |
Nice graphics, shame about the gameplay. |
Don't Buy This |
Firebird Software Ltd |
39.333333% (Issue 17, p46) |
I'm told it's great. |
Don't Panic |
Firebird Software Ltd |
70% (Issue 18, p22) |
A better than average game. |
Don't Panic - Panic Now |
Dented Designs |
71% (Issue 41, p61) |
Longer than a toilet roll and just as soft. |
Donkey Kong |
Ocean Software Ltd |
48% (Issue 37, p27) |
A competent conversion of an ancient arcade game. |
Doombugs |
Work Force |
67% (Issue 1, p82) |
Above average addictivity, good game. |
Doomdark's Revenge |
Beyond Software |
100% (A CRASH SMASH, Issue 13, p98) |
Excellent, a classic. |
Doomsday |
Relion Software |
64% (Issue 84, p41) |
Doomsday shows a lot of promise. However, future designs must be tightened up prior to release. |
Doomsday Castle |
Fantasy Software |
87% (Issue 2, p26) |
Addictive, playable, very good value. |
Doomsday Papers, The |
Matand Software |
70% (Issue 28, p89) |
Quite good. |
Dotty |
Dollarsoft |
68% (Issue 7, p91) |
A well paced, addictive Pacman type, above average to good. |
Double, The |
Scanatron |
56% (Issue 55, p77) |
It's not a bad game, but there's much room for improvement. |
Double Agent |
Tartan Software |
81% (Issue 57, p44) |
The display is well laid out and clear. Location descriptions are kept short but contain everything you need to know, while all objects can be examined. |
Double Dare |
Alternative Software Ltd |
68% (Issue 97, p56) |
As seen on TV, minus the gunge - worth a splash out! |
Double Dragon |
Melbourne House |
64% (Issue 61, p66) |
Nothing special, even with the two-player mode, and too easy to have much lasting appeal. |
Double Dragon |
Melbourne House |
42% (Issue 87, p50)
|
Bash through levels full of armed attackers to rescue your girlie. |
Double Dragon 2: The Revenge |
Virgin Mastertronic Ltd |
85% (Issue 71, p70) |
A great oriental beat-'em-up that greatly improves on the original in graphics and playability. |
Double Dragon 3: Rosetta Stone |
Storm Software |
70% (Issue 96, p60) |
Lots more of the same with some snazzy graphics thrown in. |
Double Take |
Ocean Software Ltd |
74% (Issue 37, p118) |
A very classy and original game that looks good but could get a bit monotonous after a while. |
Double Trouble |
Starlite |
43% (Issue 3, p117) |
A good idea spoiled by the gameplay elements. |
Down to Earth |
Firebird Software Ltd |
47% (Issue 42, p95) |
Latter-day clone of an old arcade game with average playability, but too frustrating to be very addictive. May have some appeal for newer gamesters practising for the delights of classic Boulderdash. |
Draconus |
Zeppelin Games Ltd |
90% (A CRASH SMASH, Issue 58, p91) |
Monster size fun at budget price. |
Dracula |
CRL Group PLC |
89% (Issue 37, p54) |
Spooky. |
Dragon Breed |
Activision Inc |
80% (Issue 84, p79) |
A colourful and playable shoot-'em-up lacking the polish of greatness. |
Dragon Ninja |
Imagine Software Ltd |
46% (Issue 62, p16) |
No originality, or difficulty here, just another repetitive beat-'em-up. |
Dragon Ninja |
Imagine Software Ltd |
55% (Issue 90, p49) |
The trouble with this game is it's too darn easy to complete. |
Dragonsbane |
Quicksilva Ltd |
54% (Issue 4, p83) |
Neither adventure nor arcade, this game falls between two stools and fails to captivate. |
Dragons Lair |
Software Projects Ltd |
54% (Issue 34, p152) |
Pretty, but lacking in gameplay. |
Dragons Lair |
Software Projects Ltd |
46% (Issue 76, p48) |
The graphics may be well detailed and colourful - it's surviving long enough to see them that causes the problems! |
Dragons Lair 2: Escape from Singes Castle |
Software Projects Ltd |
83% (Issue 39, p120) |
An exciting fantasy challenge, and a great improvement on its predecessor. |
Dragon Spirit |
Domark Ltd |
72% (Issue 68, p43) |
Smashing shoot-'em-up makes full use of dragon theme, but difficult. |
Dragontorc |
Hewson Consultants Ltd |
92% (A CRASH SMASH, Issue 16, p20) |
Excellent. |
Draughts |
Oasis Software |
71% (Issue 3, p37) |
An excellent implementation of the classic board game at a very good price. |
Draughts Genius |
Rack-It |
68% (Issue 45, p29) |
Good implementation of draughts. |
Dreadnoughts |
MC Lothlorien Ltd |
65% (Issue 5, p99) |
A good game for strategy fans, some very good points and some not so good, with slow action phases. Overall though good value for those who like the type. |
Dreadnoughts At Jutland |
Specsim |
69% (Issue 51, p50) |
As a simulation it lacks atmosphere and excitement, and as a game it is not interesting. |
Dream Warrior |
US Gold Ltd |
31% (Issue 55, p21) |
Keep hoping you'll never have a dream as bad as this. |
Dr. Franky and the Monster |
Virgin Games Ltd |
76% (Issue 3, p89) |
Good, fairly addictive. |
Driller |
Incentive Software Ltd |
97% (A CRASH SMASH, Issue 47, p24) |
With a stunning use of 3D graphics, very challenging gameplay and the fascination of exploring a Freescape world, Driller is one of the best games CRASH has seen. |
Driller |
Incentive Software Ltd |
86% (Issue 87, p50) |
Not a lot of action but very different and really enjoyable. |
Driller Tanks |
Sinclair Research Ltd |
62% (Issue 6, p53) |
Above average. |
Drive In |
Fantasy Software |
70% (Issue 13, p14) |
Above average. |
Dr. Jackle and Mr. Wide |
Bulldog |
41% (Issue 41, p105) |
A good, and often original idea falls into a sadly cliched game lacking content. |
Dr. Jekyll and Mr. Hyde - A Gothic Nightmare |
The Essential Myth |
79% (Issue 54, p52) |
The gloomy, foreboding atmosphere of Jekyll and Hyde makes for an unusual and demanding adventure. |
Droidz |
Silverbird Software Ltd |
21% (Issue 56, p95) |
A feeble Gauntlet clone with hardly any addictivity. |
Druid |
Firebird Software Ltd |
90% (A CRASH SMASH, Issue 35, p146) |
A compelling demon-bashing game. |
Druid 2: Enlightenment |
Firebird Software Ltd |
68% (Issue 49, p90) |
Not up to the high Druid standard. |
Dukes of Hazzard |
Elite Systems Ltd |
63% (Issue 15, p36) |
Great graphics but not much game. |
Dun Darach |
Gargoyle Games |
97% (A CRASH SMASH, Issue 18, p16) |
An excellent value for money game which has a lot of scope coupled with brilliant scenario and graphics. Truly a megagame. |
Dungeon Dare |
Central Solutions |
70% (Issue 28, p95.96) |
Entertaining. |
Dynamic Duo |
Firebird Software Ltd |
29% (Issue 62, p18) |
The most unentertaining double act since Little and Large. |
Dynamite Dan |
Mirrorsoft Ltd |
94% (A CRASH SMASH, Issue 18, p26) |
Superb, value for money game. |
Dynamite Dan |
Mirrorsoft Ltd |
92% (A CRASH SMASH, Issue 61, p39) |
If you missed this first time around, you can't afford to miss it now. |
Dynamite Dan 2 |
Mirrorsoft Ltd |
93% (A CRASH SMASH, Issue 32, p28) |
A very worthy successor to Dynamite Dan 1. |
Dynamite Dux |
Activision Inc |
70% (Issue 70, p45) |
Initially cute and playable, but quickly repetitive. |
Dynasty Wars |
US Gold Ltd |
44% (Issue 77, p44) |
The scrolling judders along and adds to the 'why bother' feeling that emerges after thirty seconds play. |
Dynatron Mission |
Mastertronic Ltd |
71% (Issue 49, p24) |
An enjoyable and involving game, but much like others in its genre. |